3D Hand Printer (Concept) (2021)
Digital, modelled to scale in Solidworks and rendered with materials in PhotoView 360 engine.
Solidworks & PhotoView 360, Photoshop
![3D hand printer concept [view 3] (2021) - solidworks.png](https://images.squarespace-cdn.com/content/v1/614ccdf145a7982e806c5fa1/09fc96a7-222f-4beb-b473-4b7097cef204/3D+hand+printer+concept+%5Bview+3%5D+%282021%29+-+solidworks.png)
![3D hand printer concept [view 4] (2021) - solidworks.png](https://images.squarespace-cdn.com/content/v1/614ccdf145a7982e806c5fa1/71ea8960-d84d-4041-a6c8-95bb907dbc9e/3D+hand+printer+concept+%5Bview+4%5D+%282021%29+-+solidworks.png)


![3D hand printer concept [view 1] (2021) - solidworks.png](https://images.squarespace-cdn.com/content/v1/614ccdf145a7982e806c5fa1/23e2fb17-e7df-4e63-b18f-bf40cf378a68/3D+hand+printer+concept+%5Bview+1%5D+%282021%29+-+solidworks.png)

This prototype was conceived for the final project of my Ideation & Prototyping course during Summer 2021. The assignment was a ‘Future Casting Project,’ in which, working in small groups, we envisioned a potential future world and an invention we would construct for it. Inspired by post-apocalyptic literature, media, and video games — specifically Death Stranding — my group of three created a future in which drastic climate change creates weather patterns of acid rain that rapidly degrades anything it comes into contact with. As such, it becomes a necessity for households to possess futuristic 3D-printing technology to analyze faults in their wares and rapidly repair them. Inspired by Subnatica’s handheld scanning devices, we conceptualized a handheld 3D printer with a scanner integrated into the printer head. Thus, the user could easily have the device find the points of repair and guide the user accordingly to a full repair.


These are the two rough prototype sketches by my groupmates from the project, Keiani Allen & Anna Vandehey. Based on these concepts I created my own ergonomic scale model in SolidWorks, integrating our collective design choices, components, and aesthetics. I constructed the device piece-by-piece, assigning the appropriate corresponding material to each element. From there, I assembled the pieces to form the solid model in SolidWorks. Most importantly, I assembled the model with the appropriate mates so that the mechanical parts each moved appropriately. Lastly, I worked extensively with the Photoview 360 rendering engine to create a 3D model that reflected the appropriate visuals and materiality I envisioned for the product. Below are the Photoview renders of each individual part of the 3D printer.






From top left: 3D hand printer body, material canister, canister enclosure, printer head (front and rear view), front-facing scanner.